Voxel Tycoon Wiki
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If you need help building bridges and tunnels, here's a 30 second video:
 
If you need help building bridges and tunnels, here's a 30 second video:
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Video on How to Select Item for Transport: (18s)
 
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[[File:Cargo exchange diagram.png|582x582px]]
 
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[[Category:Guides]]

Latest revision as of 20:46, 4 May 2021

This guide aims to help new players fixing some things that they might get wrong at the start.

You can also check this guide on Steam Here

Roads[]

Can't connect roads[]

Sometimes roads can have an unexpected behavior, sometimes you wont be able to connect them as you wanted to and you end up with this:

Roads1.png

If you cannot connect two roads when they are side to side, build road to near the road you want to connect to, and then make a slight turn to connect them.

In this case you would need to destroy a bit of the road on the left and connect them.

Most of the time, when you cant connect roads, delete a little bit of road and chances are it will be fine.

Roads2.png

If you don't like how it ended up, you will need to delete one of the roads completely.

This is because of the road grid intersecting with each other.

Roads3.png

Station Roads[]

Stations come with their own road, so you probably will not be able to connect them to normal roads how you wanted to.

Freight Station 1.png

Station roads will try to connect to your main roads, however sometimes it will fail to do so and you'll end up with this.

This will cause the transports to not find their destination and you will lose money, because you're not making it.

Never forget to check if the station roads are connected.

Freight Station 2.png

Level Crossings[]

Unfortunately, the game doesn't have level crossings yet, so you will have to use bridges or tunnels.

I personally would recommend tunnels because it's easier to manage if you want to run something above it.

This applies for both road and railway.

If you need help building bridges and tunnels, here's a 30 second video:


Alternatives for Level Crossings[]

While the devs are working on adding level crossings, here are 3 alternatives:

Credit to scailman#4977

Level Crossing Alternatives.png

Trucks and Routes[]

How to make a truck only transport a set item?[]

If the truck is in the garage:

  1. Open the garage
  2. Click on the cogwheel below the truck
  3. The will be a magic wand, click on it and select the item

To make the truck select items automatically, select the magic wand.

Video on How to Select Item for Transport: (18s)


How to make a truck transport more than one item?[]

If you want to save on trucks, you can use a truck for more than one item, but not both at the same time, of course.

On the route page, after having the first load and unload stops you will have to add a refit order, you will then be able to refit the truck cargo to one of the compatible items, after that you can add the stops where you want to load and unload that item, don't forget to add another refit order for the previous stops.

Truck route with refit order.png

How to create a route?[]

For more in-depth information, go here for truck routes or here for train routes.

To create a route, open the vehicle page, by selecting it in the garage.

After that add the stops, load station, unload station.

Now, press "edit" on the right, then "Save as" and it will auto generate a route name.

Truck Schedule page.pngRoute with Auto generated name.png

How to add multiple trucks do the same route without having to select everything again?[]

There's two options.

Option 1 - Use the "copy" button in the garage and select the truck/other vehicle you want to copy the route form.

Garage page.png

This will buy the same vehicle with the same cargo and route.

Option 2 - Create a route with the first vehicle and on the second one, on the vehicle page, press "Individual Route", it will open a dropdown with all the created routes.

Route selection dropdown.png

How to enable back and forth?[]

In the vehicle page, here's a screenshot:

Back and forth mode menu.png

Conveyors / Splitter / Filter[]

Conveyors are awesome and cheap.

Just like roads, you can build tunnels and bridges.

Conveyors can be used to transport items between:

  • Freight Stations
  • Warehouses
  • Mining Facilities
  • Factories <- (The only way to do it is with conveyors)

I recommend avoiding using conveyors inside cities, always try to use conveyors only for mining facilities to connect them to factories, and storing the items produced by them.

Conveyors may seem as a great option to save money on trucks, but you will realize in the end that you need trucks to do that job.

You cannot use conveyors instead of trucks to sell the items.


To use conveyors you will first need Connectors, this can be found in the "Conveyor Devices" tool.

When placing a connector near one of the compatible buildings, a green area will show up, be careful to see which building it is connecting to. (the building connected will be highlighted / brighter colour)

Connector Building Mode Highlight.png

The same applies for all of the buildings above.

Here's a simple Mining Facility -> Factory -> Warehouse layout

Simple Conveyor Layout.png

Conveyor colour code[]

Conveyors have a colour code for each function.

Input -> Blue 🔵

Output -> Orange 🟠

If your warehouse is removing items instead of putting them in, use the "Flip Conveyors" tool, the connectors will change colour and hopefully everything fixed.

There's also arrows in the conveyor belts showing the direction it is going.

Splitters[]

Splitting in Voxel Tycoon is simple, you don't need any extra device.

Just do this, and make sure arrows are pointing opposite directions.

Conveyor Splitter.png

Filter[]

The filter is an interesting device.

As mentioned above, conveyors have a colour code and the filter is no exception.

In this example, I will going to use Coal and Wood, and we've selected to filter wood.

  • On the Blue gate, you will input the items you have (coal and wood)
  • The item you select on the filter will come out of the Green gate (the wood)
  • The "unwanted items" (or in this example, the coal) will come out through the Orange gate

Filter Example.png

Logistics[]

Logistics can be hard, but in Voxel Tycoon it's pretty easy[]

To access Logistics of a building, for example a station, just click on it and select "Logistics" tab.

In the logistics tab you can see everything, some coloured lines will show up on the map, that's all the building connected to it, such as stores, warehouses, stations..

If you hover the building you will see a small cogwheel on the top left of each of them, if you click it, you will see one or two options, make sure it fits your needs.

One common mistake for beginners when setting up their first station is to disable selling to a store nearby.

If your station has a route setup and the trucks aren't unloading cargo, check the route orders and the logistics tab. (make sure "Output to this building" is enabled, this can be verified in the little light on the right of the text or in the map, if the lines stop moving, there's no output.)

Logistics Example.png

Freight Stations / Stores[]

Freight stations can't sell items to stores automatically[]

In order to sell your items, the the freight station connected to the store needs to have a truck unloading the store's requested items.

Stores can't access warehouses[]

A warehouse will not send goods to a shop via a freight station.

Warehouses items will not be used by the stores.

In order to sell items, a truck/train needs to unload the stores desired cargo at a nearby freight station/station.

Stores do not get items from warehouses and freight stations don't sell items from the warehouses.

You will need vehicles unload at the station for the sale to happen.

Here is a diagram that can quickly help you understand some basic methods of transportation / cargo exchange[]

Image credit to greeny#4945 for posting this on the Voxel Tycoon Discord

Cargo exchange diagram.png